| #629 |
R13.2 follow-up: keep the machine contract across request-extractor rejections
|
2026-09-19 |
| #600 |
Switching planet during a settle leaves the other world's data on screen, and a command then acts on the selected one
|
2026-09-10 |
| #598 |
Opening a place does not settle it, so the player reloads by hand — five documents say it does
|
2026-09-10 |
| #592 |
Your own logistics fleet locks your own spaceport, and a self-targeted mission reads as inbound while it is leaving
|
2026-09-09 |
| #589 |
The starmap shows no wrecks, so a slot full of salvageable hulls looks empty (#583 F13)
|
2026-09-09 |
| #587 |
A report says who, but not from where: the spy's origin and the attacker's are not in the payload (#583 F11)
|
2026-09-09 |
| #582 |
[dev-universe-01] Man sieht das es einen Angriff gibt, aber nicht auf welche Welt.
|
2026-09-09 |
| #581 |
[dev-universe-01] Im Bericht sollte man wer einen angegriffen hat. Gleiches wenn Spionage entdeckt wurde, da…
|
2026-09-09 |
| #595 |
A spy report's fleet movements show every stranger's traffic, where legacy showed attacks and your own
|
2026-09-09 |
| #579 |
[dev-universe-01] Beim Spionagebericht sollte nur das max Level angezeigt werden.
|
2026-09-06 |
| #577 |
[dev-universe-01] The legacy game used to show the rounds.
|
2026-09-06 |
| #576 |
[dev-universe-01] Showing this with the Spaceport. The fleet is returning with resources, successfully, but …
|
2026-09-06 |
| #575 |
[dev-universe-01] Reports will be sorted correctly, but the badge showing the number of unread messages does…
|
2026-09-06 |
| #570 |
The build places show the groups as a dropdown beside the object chips; the owner wants the group names as tabs
|
2026-09-05 |
| #567 |
The client never re-reads on its own; the running figures drift and nothing settles until a countdown ends
|
2026-09-04 |
| #551 |
FSK doesnt show energy production after level 1
|
2026-09-02 |
| #540 |
Bug Reporing Lists and Details more broken than ever
|
2026-09-01 |
| #539 |
overview silo capacity caps at 100%
|
2026-09-01 |
| #535 |
Elements not at correct locations in overview screen
|
2026-09-01 |
| #534 |
[dev-universe-01] Spionieren eines nicht kolonialisierten Planeten führt zu einer Fehlermeldung.
|
2026-09-01 |
| #527 |
[dev-universe-01] Same as with Commander overview, the large resoruce number "grow" into the silo space.
|
2026-08-31 |
| #526 |
[dev-universe-01] With lager resource sizes, the placement of the colored indicator for each resource is pos…
|
2026-08-31 |
| #525 |
Fleet lifecycle accumulates zero and duplicate tbl_ships inventory rows
|
2026-08-31 |
| #523 |
[dev-universe-01] I can not build planetary shields. Unlocked and resources are sufficient. I also dont get …
|
2026-08-31 |
| #521 |
[dev-universe-01] Jau. Guter Anfang. Aber Du musst das "Flotten unterwegs" auch noch in eine Box eincontaine…
|
2026-08-31 |
| #520 |
A fleet from a colony is wrongly displayed as "outgoing" on the target planet
|
2026-08-31 |
| #518 |
Event handlers ignore stored universe rules and fall back to legacy defaults
|
2026-08-31 |
| #512 |
Show Incoming and Outgoing fleets in overview
|
2026-08-30 |
| #511 |
Spaceport is missing own planets dropdown
|
2026-08-30 |
| #513 |
Stationing of a fleet on my colony will return the fleet ?
|
2026-08-30 |
| #510 |
Starmap is missing features and manual input
|
2026-08-30 |
| #507 |
[dev-universe-01] Du mieser Cheater! Du griefst mich an, aber ich darf nicht? WTF?
|
2026-08-30 |
| #501 |
Ships not registered as mine
|
2026-08-30 |
| #499 |
while building is progress the "ready" label was displayed
|
2026-08-29 |
| #497 |
Spy Report doesnt really report anything
|
2026-08-29 |
| #492 |
tbl_job is locked two ways, and the orders can invert
|
2026-08-29 |
| #483 |
PULL_DEBOUNCE is declared and read by nothing
|
2026-08-29 |
| #484 |
The curator page reports one of four pull outcomes
|
2026-08-29 |
| #477 |
Alignment not correct in build/science display
|
2026-08-29 |
| #487 |
Error when browser stays open for too long without interaction
|
2026-08-29 |
| #489 |
End of timer doesnt seem to trigger event
|
2026-08-29 |
| #473 |
Commander Overview doesnt show anything in the build queues
|
2026-08-29 |
| #482 |
Wrong buttons at the end of bug report
|
2026-08-29 |
| #469 |
Setting production rate percentage in overview locks the screen with an javascript error
|
2026-08-29 |
| #409 |
Bug: Joining into a universe should be in a fresh tab/window
|
2026-08-24 |
| #408 |
Bug: Formatierung der Kosten außerhalb des Bereiches
|
2026-08-24 |
| #406 |
Bug: Buildling Progress not displyed properly
|
2026-08-24 |
| #369 |
The archive cannot render a hidden commander as hidden
|
2026-08-22 |
| #281 |
The overview cannot name anything it shows: Building carries the object code and BuildingDto drops it
|
2026-08-06 |
| #285 |
Production is served already throttled, so a player cannot be shown what changing the dial would do
|
2026-08-06 |
| #282 |
Nothing tells a player they are being attacked: only their own fleets are on the wire
|
2026-08-05 |
| #299 |
The label test asks a client question with a server field: 45% of implemented actions have no screen, and that is correct
|
2026-08-05 |
| #280 |
overview.build_slots is a published field nothing maintains, and four documents now warn readers off it
|
2026-08-05 |
| #284 |
The planet switcher cannot show which other world needs you: the planet list carries no queue state
|
2026-08-04 |
| #259 |
Build slots compare queued jobs against a planet's field capacity, so the rule that forced players to economise is gone
|
2026-08-03 |
| #176 |
Two spellings for a deleted planet, and only one frees the coordinates
|
2026-08-01 |
| #204 |
Nothing grants newbie protection: the rule works, the shield is never handed out
|
2026-07-31 |
| #163 |
Newbie protection and target holiday are unreachable: every send builds the wrong eligibility target
|
2026-07-31 |
| #200 |
The dashboard shows a level-5 building five times
|
2026-07-30 |
| #164 |
Every event outcome is stored as fleet_arrival/success: #110 cannot render reports from this
|
2026-07-30 |
| #170 |
A freshly deployed universe has no starmap, so nobody can enrol
|
2026-07-27 |
| #132 |
[R11] Resolve ship drive technology levels
|
2026-07-27 |
| #125 |
[R11] Add the action eligibility boundary and fix account status expiry
|
2026-07-26 |
| #122 |
[R11.1] Enforce the planet clock invariant in the database
|
2026-07-26 |
| #120 |
[R11.1] Make catch-up the sole owner of the planet clock
|
2026-07-26 |
| #118 |
[R11.1] Restore time-based activation and the clock-advance guard
|
2026-07-26 |